Static Objects

Stationary obstacles that are not part of the Road Network, but block or limit the drivable surface. We use the element of type gs=staticobject, based on a single node, a way, or a closed-way. A closed-way can assume arbitrary shapes, but in order to be valid it must have the first and last node reference pointing to the same node id. A reference to a model in the simulator can be used to give the object a more defined form, or the dimension custom dimensions cabe be provided (length, width, height).

<node id='-133668' lat='43.51019007127' lon='-80.53566190827'>
    <tag k='gs' v='staticobject' />
    <tag k='area' v='no' />
    <tag k='name' v='obstacle2' />
  </node>
k v description
gs* 'staticobject' GS role key. Can be assigned to node, way, or closed-way.
name* string A name for this object.
yaw int (deg) Object's orientation in degrees (some objects have a heading)
model string Reference to the 3D model in simulation. External details of the model should be provided with a GeoScenario.
width float (m) The object's width in meters.
length float (m) The object's length in meters.
height float (m) The object's height in meters.
area bool When defined as a way element, the object can be interpreted in two forms: (i) area=no: the shape only indicates the object boundaries while keeping its original dimensions (maximum width and length). However, the object still keeps its natural shape. Example: a garbage bin. (ii) area=yes: this object must be interpreted as a polygon following the same shape of the polygon (this is only valid if the last and first nodes of the way are the same. Ex: snow piles accumulating at the side of the road and blocking the drivable area. When static object is defined as a node, this attribute is always false ('no').

Obstacle avoidance: